I have experience developing proficient code in C++ and Blueprints in Unreal Engine. I have hands-on experience in using best practice methods in improving code, adding gameplay features such as animation, sound interface scripts, AI and networking, participating in story development and troubleshooting program issues. I hold Engineering degree and I am a detailed-oriented individual who can work collaboratively within a team and individually. My mature and responsible nature has endeared me to team leaders and project managers I have worked with. To be a successful Game Developer and an asset to the company I work for, I remain committed to continual professional development in my field.
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